Blizzard Conjures An Evil Epic In “DIABLO IV: LORD OF HATRED” [Review]
After three years, twelve seasons, over a billion dollars in revenue, and an unfathomable amount of demons slain, Diablo IV’s second expansion has arrived, and it feels an awful lot like a finale. Blizzard Entertainment has overhauled nearly every mechanic in the game, created an entirely new playable religion, and lovingly crafted a dozen new hours of astonishing story content. After the highly divisive “Vessel of Hatred” expansion, Blizzard has gone back to the drawing board and put in conside...